Rapid UX prototyping to test and communicate UX design
Prototyping is a core element of Fathom’s UX practice, but to different people the word “prototype” may suggest a speculative concept to elicit customer needs, clickable user flows to test a design’s usability, or a coded proof-of-concept to work through details of a complex feature. What all of these have in common is that they are tools for communication. A good prototype can describe a potential future more richly and efficiently than a written description, and the need for effective communication on software projects has never been greater than in our current reality of distributed teams and remote user research.
Fathom UX consultants Kat Jayne and Jeff Harrison will join Shawn Dorsey from Qt for an interactive panel discussion about rapid UX prototyping as a means for communicating design to customers, end users, and developers. We’ll be answering questions about prototyping, garnering user feedback, and improving communication across a project team.
Date: December 16, 2020 at noon (Central time)